Blender and Octane Render Motion Blur Test

 All made in a Blender and Octane Render. The speed of the rendering engine knocks me to my knees. Active renderings of the 1h 30 min at 120 frames about 39 - 45 seconds per frame. Number of samples 500 and environment octane type daylight system. Standard light settings, I used also a light depth of field. Motion blur shutter value 0.36 and motions samples values 14. Rendering did not go well, because not to bake frames of simulation, forgot about it.

Octane Render Motion Blur Test from str9led on Vimeo.

If you want to see my latest render and workflow invite you to read this post Octane Real Time Rendering Workflow.